Coaching Method

The path to success in golf, as in most things, is paved with productive effort and good habits. You will find no promises of shortcuts or miracle cures here. What you will find is a structured training method that has been developed over many years of front-line coaching & instruction, driven by ongoing study and research. Think of these sessions not as “golf lessons”, but more like golf workouts, focused on skill development and establishing a set of good practice habits.

Come prepared to sweat a little, learn a lot and have some fun… and bring water! Here’s an overview of a typical 60-minute session.

Warm-up – 5 minutes: Activities vary by session, but are generally focused on general athletic skills like hand-eye coordination, balance, agility, stability, mobility, flexibility. In some cases, supplemental training might be recommended.

Technical Model – 10 minutes

The Technical Model is a training resource with several variations, providing golfers with “awareness checkpoints” throughout the swing. These checkpoints give a novice golfer just enough information and imagery to get them started toward putting their own swing together. For intermediate players, it’s a “back-to-basics” refresher; and for advanced players, it provides a baseline to help detect issues when their swing feels “a little off”.

Regardless of skill level, training with the Technical Model promotes mindful and conscious practice. Conscious practice is a vital element when it comes to learning and maintaining an unnatural and counter-intuitive movement like the golf swing. Because our brains tire quickly of conscious practice, work with the Technical Model is taken early in our sessions, when our minds are fresh; and we spend no more than 10 minutes per session in this phase. Any more than that, and our minds begin to wander and the quality of the practice diminishes rapidly. For that reason, we aim to make every one of those 10 minutes as productive as possible.

The Basic Technical Model consists of 6 elements, as follows:

The Technical Model

  • Neutral grip
  • Target in mind
  • Relaxed and ready
  • Letter L backswing
  • Photo finish
  • Keep head between heels throughout the swing
 

Technical Model practice is typically done without balls, at very low speed, to de-emphasize results. While playing the game of golf is undoubtedly about results, the training of a golfer is a process. In this phase, we must adopt a “learning” mindset that recognizes that challenges and “feeling weird” are part of the learning process; in fact, it is during times of challenge and adversity that we learn the most.

Skill Development and Games

While we stress a firm 10-minute maximum duration for Technical Model practice, timing for the “Skill Development” and “Games” phases is allotted on a session-by-session basis, depending on what areas of the game require the most attention.

Skill Development

Through Skill Development training, we provide you with the building blocks of technique. Using TrackMan data, observation and old-fashioned conversation, we work with a set of 6 Skill Development areas to identify your priority areas of improvement:

  • General Athletic Skills (timing, coordination, agility, mobility, balance)
  • Static Skills (grip, stance, ball position, aim)
  • Speed and Impulse Management
  • Rotation and Pressure Transfer
  • Face/Path Management
  • Contact
 

All of these skills are present in some measure in every swing you make, from a 2 foot putt to a 300 yard drive. The essence of golf is instinctively blending these skills to produce the desired results.

Games

Games are just that – putting our skills to the test in game-like situations. There are endless skill challenges and games that can be played with TrackMan, along with putting tests, short game courses, hit-the-target games and more.

Review/Cool Down – 5 minutes